Kino

EIS Game Dev
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Intro:


This plugin allows you to create an icon menu on the map scene, which you can access using touch input.


Version: 1.00


Features:

  • Touch Input
  • Player won't move around while clicking inside the menu frame
  • Buttons can run any sort of function you want
  • You can use icons to represent your button
  • Can control x, y, width, and height of the window
  • You can tile your icons either horizontally, or vertically
  • Menu is saved with the game, thus you don't need to reinitialize your menu on game load

Instructions:

  1. Install the script with the same name: EISContextMenu.js
  2. Add the buttons via script call either through common event or by an event on the map.
  3. Have fun!



/* Helper Functions:
*
* KR.Helpers.addContextCommand(id, name, iconId, operations)
* -Adds a button using the icon to the context commands in the window
* Example:
* KR.Helpers.addContextCommand(1,"Save",245,
* function(){
* SceneManager.push(Scene_Save);
* }) <-- This one creates a button that goes to the save screen.
*/


Setup Example Windows:

img





In-game Examples:


img



Opening item menu from context menu:


img

Plugin Link: EISContextMenu


Right click "Raw", and save link as with the file name: EISContextMenu (Should be there by default).



Credits:


Free for both commercial and non-commercial use.Credit with the name Kino or EIS.


Thanks:Thank you to anyone who decides to use this script; I appreciate it!


If there are any bugs/issue, please contact me via message on the forums. I want to try and make the script as extensible/flexible as possible, so if you have an ideas also


please message me.


Enjoy ~
 
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pikotan

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Link has expired
 

pikotan

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It is very nice plug-in!
If you are a possible, or you will not be able to increase the column of icons?


Example:


□□□□
□□□□
□□□□


I want to increase the columns and rows as described above.
 

Kino

EIS Game Dev
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Currently, I'm not working on this plugin, but I'll definitely keep this in mind and try to implement that feature for you!
 

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