Kino

EIS Game Dev
Veteran
Joined
Nov 27, 2015
Messages
562
Reaction score
805
First Language
English
Primarily Uses
RMMV
Intro:


This plugin simply allows you to create item packs in game for batch rewards, etc. You can create weapon, armor, or item packs.


Version: 1.00


Features:

  • Developer can create packs of items, weapons, or armor to be used in game to give to the player as a batch.

Instructions:

  1. Simply install the script
  2. Use the helpers provided



/* Functions:
* KR.Helpers.createItemPacks(packId, array)
* - Creates an item pack to be used in game.
*
* KR.Helpers.useItemPack(packId)
* - Uses the specific item pack created.
*
* KR.Helpers.createWeaponPack(packId, array)
* - Create an item pack for weapons.
*
* KR.Helpers.useWeaponPack(packId)
* - Use the weapon pack.
*
* KR.Helpers.createArmorPack(packId, array)
* - Creates an item pack for armor.
*
* KR.Helpers.useArmorPack(packId)
* - Use the pack for armor.
* Note: Item, weapon, and armor packs all belong to the same list,
* so make sure when creating packs, put each id after one another.
*
* Example:
* KR.Helpers.createItemPack(1, [1, 5, 2, 4] );
* - The first number is the pack id, the number inside of the square brackets ([]),
* - work as follows: 1 - refers to the item id; 5 refers to the amount. (So 5 potions).
* - The second set of numbers (2, 4) - 2 refers to another item id; 4 is the amount.
* - KR.Helpers.createItemPack(1, [firstItemId, itemAmount, secondItemId, itemAmount ])
* Hopefully this helps with understanding -- enjoy!
*/






In-game set up:

img




Please see the below attachment to use the plugin.



Credits:


Free for both commercial and non-commercial use.Credit with the name Kino, or EIS.


Thanks:Thank you to anyone who decides to use this script; I appreciate it!


If there are any bugs/issue, please contact me via message on the forums. I want to try and make the script as extensible/flexible as possible, so if you have an ideas, please message me.

View attachment EISItemPacks.js
 
Last edited by a moderator:

Harken_W

Veteran
Veteran
Joined
Oct 13, 2015
Messages
80
Reaction score
22
First Language
English
Primarily Uses
N/A
Intro:


This plugin simply allows you to lock the player into a save file upon starting, or loading a game file.



Is this an incorrect intro? or am I missing something? great plugin btw! 
 

Solis

Veteran
Veteran
Joined
Oct 24, 2015
Messages
376
Reaction score
84
First Language
English
Thinking this is going to be pretty sweet :D Thanks!
 

Latest Threads

Latest Posts

Latest Profile Posts

For a long time I always consider XP soundtracks as the best one.
Just listened to some of MZ tracks from the free version.
It's... Quite mindblowing. xD
Only listened to the battles, towns, and fields.
But I'm sure the rest are equally good. :D
What do you guys want to see for the new Jump into Javascript? A continuation of the rpg_objects, or would you prefer a "lesson 0" where I go back to the absolute basics of Javascript and cover the fundamentals of the language and its construction?
Hey RPG members!!

How do you finish projects? Some new game developers start off strong but end up losing momentum. What keeps you motivated while working on new projects?
Feeling wee sleepy.. ZzzZ
So many threads to move to the right place. My post count is awesome, but 95% of it is due to moving things.

Forum statistics

Threads
112,454
Messages
1,068,395
Members
146,112
Latest member
YFAB
Top