- Oct 28, 2015
- Reaction score
- First Language
Eledyan: Tower of Enigmas is the very first game I’ve managed to finish. As it is the first project, I went with the idea of making a dungeon crawler game with a short gameplay duration (about 1-2 hours) so as to allow everyone to play in their free time without sacrificing their social life! (Actually, that was the idea!). I’m planning to do a potential sequel to Eledyan, improving and acquiring more experience on RPG Making… I started recently with it! (You could call it “being newbie”!)
In a faraway continent within a parallel world, there is great realm, where civilization and nature coexist in a perfect harmony. Eledyan is the name of this realm!
One day, the Eledyan Gem, icon of prosperity for all inhabitants in the realm, was stolen by creature rather mischievous as well as evil... The Mirage Dragon! A monster that disguised as a silver-skin human.
Among all its features for which it was famous, the Mirage Dragon had a great fondness of jigsaws. Due to this, this monster established in the realm, building a Tower within its territory. The Mirage Dragon launched an unusual challenge: if at least one human would have reached the highest floor in the Tower, the Eledyan Gem would be returned at its place. For such challenge, 10 attempts was issued, anyway 9 of those resulted as failures...
Totally aware that failing the last attempt would had brought to the end of the realm, the Prince of Eledyan summoned 3 talented people for the quest: the best of his knights, an wanderer with an expertise in treasure hunting and a wood scholar with a great knowledge.
This unusual trio was the last hope for the realm! Without any doubt, the heroes headed to the Mirage Dragon's Tower...
so, the final quest had begun!
The Knight (Default name: Elixyer) – he is a young soldier at the service of the Prince of Eledyan with a great sense of justice. His best mastery is defense. He can’t use magic.
The Wanderer (Default name: Alysea) – the only woman in the party. She’s well known in the realm for her activities as a Treasure Hunter and for her bravery. Indeed your main damage dealer, with a bit of knowledge of magic
The Scholar (Default name: Ryuga) – officially the party’s leader. He usually lives in woods like every higher-human of the realm (those elves-alike like him!), only to travel in case of need. While physical damaging it’s his weak point, he’s quite knowledgeable of magic.
The Mirage Dragon (the main antagonist) – it’s a mischievous creature who disguises as a silver-skin human. It’s quite known for its love for jigsaws, to the extent of building the Tower of Enigmas in different realms with the purpose to challenge the human. No one had ever managed to reach it at the top of its tower, thus meaning in the extinction of several realms. Now it is threating the realm of Eledyan with its mortal challenge!
- 1-2 hours of Gameplay
- You can rename the characters to your heart’s content
- Customized Menu and Battle scenes
- Limited levels and simple parameters (like in some board games)
- No random encounters – Enemies comes at you and don’t re-spawn after death
- Auto-recovery after each battle, MP Recovery during battle (both characters and monsters)
- Five floors, each with a quest/jigsaw to solve in order to proceed
- Only 3 (nomad) merchants, whose goods availability updates with the growth of your party
- Treasures provide different rewards according with the growth of you party
- 15+ monsters (with Bestiary)
- Original Soundtrack
- Limited item capacity
FlareGear Interactive (editing and original contents)
Soundtrack – FlareGear Interactive (credited as “Joey Giuliana” as it is my artist name as music producer)
Other sounds – Enterbrain, Kadokawa Games
FlareGear Interactive – yeah, I’ve made some myself for this project
DISCLAIMER ABOUT THE “FGI” PLUGINS: In case you find them, you’re allowed to use them in both Commercial and Non-Commercial projects, but don’t Claim them as yours! Credit me (FlareGear Interactive) whether you use at least one of them!
Yoji Ojima – Enemy Book, Alternative Menu and Alternative Save
Yanfly – Core Engine, Menu Manager, Message Core, Battle Engine Core, X Action Seq Pack 1 & 2, Taunt, Victory Aftermath, Equip Core, Auto Passive States and Region Restriction
Atreyo Ray – Exit command and Command Icon
Rexal – Animated Enemies
SkottyTV & DragonPC – Edited Enemy Book
Kentou – Parallax Smoothing
Tor Damian Design / Galenmereth – Fluid Timestep
Soulpour777 – Splashscreen Scene (a little edited by me to include the “Action” keyboard handler as original was made to act only with mouse interaction)
Fixed the last issues in traslation at fourth floor. Thanks Nirwanda for reporting the last Italian sentences!
Last edited by a moderator: