- Joined
- Nov 22, 2014
- Messages
- 277
- Reaction score
- 52
- First Language
- german
- Primarily Uses
Element Combination System
By FeaR
I present today to you all my first script which I will use for my upcoming commercial game. =)
Introduction
IMPORTANT: This script is only to use for Actor 1 in the database!!!
This script allows you to set up new elements that can be created if the player combines two or three elements together. For example, Earth and Water elements combine together a new Plant element. But the choice order is important too, so you can make a new Mud element by combining Water and Earth (not like the other order which creates Plant). This script even provides an own skill leveling system based on elements. Instead of learning dozens of Fire, Water and Earth skills, the actor only learn one skill per element. If the skill is used enough, element points can be earned to level up the element itself and this results in a stronger skill. Users of this script can determine how much a skill have to be used by the player to gain one element point.
Features
- create new elements which can be combined
- new level up system for skills based on elements
Screenshots
How to Use
Plug and play and customize!!!
Script
Can be found here!
FAQ
None yet.
Credit and Thanks
- By FeaR
- Free to use in any non commercial or commercial project.
Author's Notes
I tested this script a lot to prevent errors and to display the texts properly. I higly recommend to use KilloZapit Word Wrapping Message Boxes, but in some rare cases the text is not wrapped the right way.
I have no clue why, but if anyone find a solution, tell me. =)
also this script would be compatible with Yanfly's Ace Menu Engine if the commands are added there (what I do for me).
History
v1.1 - some minor bugfixes
v1.0 - initial release
Demo
not available
Any criticism about a better way to code some parts of this script, please let me know. =)
By FeaR
I present today to you all my first script which I will use for my upcoming commercial game. =)
Introduction
IMPORTANT: This script is only to use for Actor 1 in the database!!!
This script allows you to set up new elements that can be created if the player combines two or three elements together. For example, Earth and Water elements combine together a new Plant element. But the choice order is important too, so you can make a new Mud element by combining Water and Earth (not like the other order which creates Plant). This script even provides an own skill leveling system based on elements. Instead of learning dozens of Fire, Water and Earth skills, the actor only learn one skill per element. If the skill is used enough, element points can be earned to level up the element itself and this results in a stronger skill. Users of this script can determine how much a skill have to be used by the player to gain one element point.
Features
- create new elements which can be combined
- new level up system for skills based on elements
Screenshots
The available skills of actor
See here the available elements based on the skills the actor knows
Level up the element...
... and the element is now one level higher and shows the current and next skill
and so the skill based on fire element is replaced with the next level one
learn some new skills...
...and the elements are available.
you can combine up to three elements, but not every combination creates something new
add some values to the variable (normally +1 when skill is used in battle) to made the elements available
if you choose two elements which would create a new element, you can decide to choose NO...
...to try to combine three elements and see, if they create a new one
create successfully a new element!
but remember, the order you choose the elements is important too!
and now, create a new element with three elements!!
and all the new elements add a new skill
REMEMBER! ALL the elements have to be in the database
and don't forget the notetags and to add the variable use in the formula
( sorry for some german text in the screenshots!! )
See here the available elements based on the skills the actor knows
Level up the element...
... and the element is now one level higher and shows the current and next skill
and so the skill based on fire element is replaced with the next level one
learn some new skills...
...and the elements are available.
you can combine up to three elements, but not every combination creates something new
add some values to the variable (normally +1 when skill is used in battle) to made the elements available
if you choose two elements which would create a new element, you can decide to choose NO...
...to try to combine three elements and see, if they create a new one
create successfully a new element!
but remember, the order you choose the elements is important too!
and now, create a new element with three elements!!
and all the new elements add a new skill
REMEMBER! ALL the elements have to be in the database
and don't forget the notetags and to add the variable use in the formula
( sorry for some german text in the screenshots!! )
Plug and play and customize!!!
Script
Can be found here!
FAQ
None yet.
Credit and Thanks
- By FeaR
- Free to use in any non commercial or commercial project.
Author's Notes
I tested this script a lot to prevent errors and to display the texts properly. I higly recommend to use KilloZapit Word Wrapping Message Boxes, but in some rare cases the text is not wrapped the right way.
I have no clue why, but if anyone find a solution, tell me. =)
also this script would be compatible with Yanfly's Ace Menu Engine if the commands are added there (what I do for me).
History
v1.1 - some minor bugfixes
v1.0 - initial release
Demo
not available
Any criticism about a better way to code some parts of this script, please let me know. =)
Last edited by a moderator:


