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- Oct 17, 2012
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- RMVXA
Hi, I had an idea and I want to relate certain states to a battle element, for example, Fire elmement would cause the burn state (obviously, I guess) and well, I work the classic elements in my game: Fire, Ice, Thunder, Water, Wind, Earth, Light and Darkness, and I have the general idea for most of them:
Fire = Burn
Ice = Freeze
Thunder = Paralyzis
Wind = Confuse
Earth = Blind
Light = Unfocus (the magical attacks are more likely to fail)
Darkness = Fear (It's probable the target can't move during the turn it should make an action, and its stats will be sligthy debuffed)
There is one I have no idea what to do, the water element, I have no idea which state to add (well, I have one called soak, it'll add a weakness to thunder, but I didn't like the idea at all) so... Does someone has an idea what state could I make? Thanks for the possible help
Fire = Burn
Ice = Freeze
Thunder = Paralyzis
Wind = Confuse
Earth = Blind
Light = Unfocus (the magical attacks are more likely to fail)
Darkness = Fear (It's probable the target can't move during the turn it should make an action, and its stats will be sligthy debuffed)
There is one I have no idea what to do, the water element, I have no idea which state to add (well, I have one called soak, it'll add a weakness to thunder, but I didn't like the idea at all) so... Does someone has an idea what state could I make? Thanks for the possible help

