Elemental resistance having an adverse effect! Please Help!

MoltresRider

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I have an accessory here that is supposed to reduce wind damage by 20%
1696442685837.png

However, when the actor is equipped with this, he takes more wind damage than he does without!

A dragon boss has a skill called "Enhanced Aero" which has a formula of a.mat * 4 - b.mdf * 2. This is the same formula for "Enhanced Fire, Enhanced Thunder, Enhanced Ice, and Enhanced all other elements.

However, the actor equipped with the Gasdragon Belt is killed by the boss every time she uses Enhanced Aero even when the actor is full health. However, the same actor with the same belt equpped survives Enhanced Fire, Enhanced Ice, and Enhanced Thunder despite the fact that the same boss with the same stats casts all those and all those have the same formula.

The boss does not have any stat raising or lowering abilities so she is not manipulating anything, all damage to the party is vanilla.

The actor does not have any other gear on that modify resistances and neither does he or his class. Everything at this point should be vanilla and the wind damage should be reduced, but wind damage on him is increased with this belt.

This tells me that this belt is working the opposite of what it says in the database.

I Googled 'RPG Maker VX Ace resistances not working' but all that came up were people asking how to do things with resistances, people asking for resistance calculators, and people asking for scripts to extend or change how resistances work. There was nothing regarding resistances not working or having an adverse effect.

I know it is not a script because I only have a couple of scripts in this project (aside from screenshot stuff, backtrace, and all that) and nothing that modifies elements. Kblock states, retain states after death, retain states on full recovery, and HP Gain on MHP increase are it and those three are in my much bigger project that does not exhibit this problem.


Does anybody know what the problem could be?
 

Iron_Brew

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A dragon boss has a skill called "Enhanced Aero" which has a formula of a.mat * 4 - b.mdf * 2. This is the same formula for "Enhanced Fire, Enhanced Thunder, Enhanced Ice, and Enhanced all other elements.

However, the actor equipped with the Gasdragon Belt is killed by the boss every time she uses Enhanced Aero even when the actor is full health. However, the same actor with the same belt equpped survives Enhanced Fire, Enhanced Ice, and Enhanced Thunder despite the fact that the same boss with the same stats casts all those and all those have the same formula

Can you please do me a favour quickly and benchmark the amount of damage done to the character when they're not wearing the gustragon belt, and then benchmark the amount of damage done when they are.

That way we can look at the numbers and get a bit more insight into what we're talking about here.
 

Andar

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additionally a screenshot of the skill in question would also help
 

Ahuramazda

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What @Iron_Brew said, and make sure the attack has 0 variance as well. Sometimes variance can make it seem like spells aren't working properly after a few test hits.
 

MoltresRider

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I took a screenshot only to realize (yet again), my wind element moves are under "dark" element! This was my fifth time fixing it. It was wind from the start but RPG Maker VX Ace keeps changing it to Dark. I already fixed it four other times and now I had to fix it for the fifth time.

I have no clue why the program keep messing with my wind elemental moves, and it is only wind skills that keeps automatically changing to dark. No other skills are being automatically changed.

I am not reordering elements or anything, they have always been same elements, same order since the beginning.

I Googled 'RPG Maker VX Ace skill elements keep changing' but only results about people asking how to change a skill element upon attack showed up, there was nothing regarding it doing it on its own in the database.
 

Andar

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where is your project stored?
please give the full path in the format of C:\folder\folder\folder etc.

also, are you using the standalone or the steam version of Ace? If steam, have you disabled steam cloud?

Because there are several ways how a cloudservice can cause this, and a few other possibilities
 

MoltresRider

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I am using the standalone from the official website, not the Steam version

C:\Users\Arceist Justin\RPG Maker VX Ace\One Map Challenge
is the directory.

I have no cloud saves or automatic restore of any kind enabled. I have "Previous Version" enabled in Windows 7 but that requires me to right click files and go to the "Previous Version" tab.
 

Andar

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sorry, out of ideas then
 

bgillisp

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If it keeps happening, consider renaming the current dark to wind and your current wind to dark. That way at least it would be there if it happens.
 

Iron_Brew

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I took a screenshot only to realize (yet again), my wind element moves are under "dark" element! This was my fifth time fixing it. It was wind from the start but RPG Maker VX Ace keeps changing it to Dark. I already fixed it four other times and now I had to fix it for the fifth time.

I have no clue why the program keep messing with my wind elemental moves, and it is only wind skills that keeps automatically changing to dark. No other skills are being automatically changed.

I am not reordering elements or anything, they have always been same elements, same order since the beginning.

I Googled 'RPG Maker VX Ace skill elements keep changing' but only results about people asking how to change a skill element upon attack showed up, there was nothing regarding it doing it on its own in the database.
That'd do it! Weird behaviour though
 

kyonides

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Are you sure nothing is altering your resistances or your files?
I've just recreated that belt in my test project and it does reduce wind damage just as expected.
 

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