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Edited.
I'm using Yanfly Battle Engine, which does pop-ups for strong or weak hits. However, pop-ups are not feasible for my project. I would like to take those messages and push them to the Battle Log instead, but I can't for the life of me figure out how. I can't figure out how Yanfly actually got it to work in the first place, which is why piggybacking off of it as it is would be easiest.
I know that you can push a message to the log with the "add_text()" method, but only from within the right classes(?), so I can't just call that method at the point in the script where the pop-up would be displayed. Likewise, I can push a second message to the log at the point in the script where damage numbers are displayed in said log, but THAT part of the script can't reference the variable for the damage multipliers.
Thank you for any help.
I'm using Yanfly Battle Engine, which does pop-ups for strong or weak hits. However, pop-ups are not feasible for my project. I would like to take those messages and push them to the Battle Log instead, but I can't for the life of me figure out how. I can't figure out how Yanfly actually got it to work in the first place, which is why piggybacking off of it as it is would be easiest.
I know that you can push a message to the log with the "add_text()" method, but only from within the right classes(?), so I can't just call that method at the point in the script where the pop-up would be displayed. Likewise, I can push a second message to the log at the point in the script where damage numbers are displayed in said log, but THAT part of the script can't reference the variable for the damage multipliers.
Thank you for any help.
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