Author: Hakuen Studio
Introduction
For those who use custom graphics, using black fade-out/in can be a problem.
This plugin will solve this inconvenience!
Features
• Change the fade-out/in colors when transfer map.
• Change the duration of the fade-out/in when transfer map.
How to use
Configure the plugin parameters to define a default color for the fade and duration when performing the map transfer.
● Fade for map transfer
You can define a color for the fade transfer on each map, through the note field.
<FadeColor: myColor> *It is case sensitive!
You can use RGB, hex, or Html colors:
<FadeColor: 0,30,85> (RG
<FadeColor: #ffffff> (HEX)
<FadeColor: red> (HTML)
So, if you set up a color "blue" for map 1, when you perform a transfer, if the next map doesn't have a note tag for the color, it will stay always blue (until the player goes to a map that has another fade color note tag).
● Fade plugin command
You can also use colorful fades in/out in the event via plugin commands.
There, you can always customize a different color and duration if you want.
If you leave it blank, it will take the default color and duration in plugin parameters. But the only reason I see for using that is if you want to cover pictures on the screen because the tint screen does not cover them.
Note: This does not work like the default fade-out/in from the event commands. If you change the scene while faded out, when you return back the fade will be gone.
Update Log
Version 1.0.2 - 10/31/2020
- Fixed an error when you tried to playtest an event command.
Version 1.0.1 - 09/24/2020
- Adapt to Eli book 2.0.0
Version 1.0.0 - 09/24/2020
- Plugin release!
- Fixed an error when you tried to playtest an event command.
Version 1.0.1 - 09/24/2020
- Adapt to Eli book 2.0.0
Version 1.0.0 - 09/24/2020
- Plugin release!
