Eli Fade Colors - Colorful fade In/Out when map transfer.

Eliaquim

Hakuen Studio
Veteran
Joined
May 22, 2018
Messages
1,695
Reaction score
1,113
First Language
Portuguese - Br
Primarily Uses
RMMZ

Author: Hakuen Studio

Introduction

For those who use custom graphics, using black fade-out/in can be a problem.
This plugin will solve this inconvenience!

Features

• Change the fade-out/in colors when transfer map.
• Change the duration of the fade-out/in when transfer map.

How to use

Configure the plugin parameters to define a default color for the fade and duration when performing the map transfer.

● Fade for map transfer

You can define a color for the fade transfer on each map, through the note field.

<FadeColor: myColor> *It is case sensitive!

You can use RGB, hex, or Html colors:
<FadeColor: 0,30,85> (RGB)
<FadeColor: #ffffff> (HEX)
<FadeColor: red> (HTML)

So, if you set up a color "blue" for map 1, when you perform a transfer, if the next map doesn't have a note tag for the color, it will stay always blue (until the player goes to a map that has another fade color note tag).

● Fade plugin command

You can also use colorful fades in/out in the event via plugin commands.
There, you can always customize a different color and duration if you want.
If you leave it blank, it will take the default color and duration in plugin parameters. But the only reason I see for using that is if you want to cover pictures on the screen because the tint screen does not cover them.

Note: This does not work like the default fade-out/in from the event commands. If you change the scene while faded out, when you return back the fade will be gone.

Update Log
Version 1.0.2 - 10/31/2020
- Fixed an error when you tried to playtest an event command.
Version 1.0.1 - 09/24/2020
- Adapt to Eli book 2.0.0
Version 1.0.0 - 09/24/2020
- Plugin release!
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,863
Messages
1,017,053
Members
137,571
Latest member
grr
Top