Author: Hakuen Studio
Introduction
Making climate changes can be tiring when you have a game based on them.
Every time you enter a house, having to remove the rain for example.
So this plugin facilitates climate management on maps automatically through the notes of each map, making the process easier and free of bugs or forgetfulness.
Features
• Automatically add or remove weather in any map via note tags
How to use
• Put on the map note tag:
<Weather: type, power, duration>
• Type can be: rain | storm | snow (it's not case sensitive)
• Power can be: A number from 0 to 9(not tested with more than this).
• Duration: Is a number(in frames)
• You can also use \v[id] on the weather map note tags(power and duration).
You can also set in the parameter if you want the plugin automatically clear the weather when entering in another map that doesn't have weather note tags.
Terms of Use
https://www.hakuenstudio.com/rpg-maker/terms-of-use
Update Log
Version 1.2 - 09/12/2020
- Add option to use \v[ID] on the weather note tag(Power and duration)
Version 1.1 - 08/30/2020
- Fixed a bug when the game initializes while test events in maps.
Version 1.0 - 05/12/2020
- Plugin release!
- Add option to use \v[ID] on the weather note tag(Power and duration)
Version 1.1 - 08/30/2020
- Fixed a bug when the game initializes while test events in maps.
Version 1.0 - 05/12/2020
- Plugin release!
Last edited:
