
Author: Hakuen Studio
Introduction
You may want to increase a variable or turn on a switch automatically depending on what equipment the actors are using. Or, to do several things like changing the appearance of the character, increase speed, and more.
This plugin allows you to do this check as it allows you to run a common event every time the player exits / closes the menu.
Features
Play a common event on the map scene every time the player closes/exits the menu.
How to use
Just choose your common event Id in the plugin parameters.
Then in the first line of your menu common event, you have to add the plugin command:
MenuCommonEvent
It is not case sensitive.
NOTE: If you use an item inside the menu that also call a common event,
the item's common event will be executed first.
Terms of Use
https://www.hakuenstudio.com/rpg-maker/terms-of-use
Update Log
Version 1.3 - 09/03/2020
- Fixed an issue that prevented the common event from running when an item
called a common event on the menu.
Version 1.2 - 08/22/2020
- Code restructuring.
Version 1.1 - 07/29/2020
- Compatibility with FindIdByName.
Version 1.0 - 10/04/2020
- Plugin release!
- Fixed an issue that prevented the common event from running when an item
called a common event on the menu.
Version 1.2 - 08/22/2020
- Code restructuring.
Version 1.1 - 07/29/2020
- Compatibility with FindIdByName.
Version 1.0 - 10/04/2020
- Plugin release!
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