Would it be possible for turn states to ignore half tuns.
I'm going to try to explain what I mean, and hopefully it makes sense... because it's a bit confusing.
If I cast a skill that lasts 3 turns, the buff goes on with a 3 turn timer, but if the turn ends a second later, that timer is already been decreased to 2, even tho it has not been a whole turn for the skill.
So sometimes, especially for 1 turn states, they last unusually short. It think the easiest solution is to add to the state timer the amount of time left in the current turn, so it would be 3 turns + some minor amount of AT. Which would equal out to eventually mean the skill lasts exactly 3 turns from when it was cast...
Let me know if that makes no sense and I'll do my best to explain it another way.