Nemojbatkastle

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I know this is a longshot, since Ellye's gone and this thread's been quiet for a while, but had anything had any success using custom bars with this plugins? I want to make my own (pixel) bars instead of the default ones.
 

yooncq

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Thanks for your plug-in! Are you no longer developing plug-in? One actor plays the game, no Confusion/Enrage(auto battle) will proceed.
 

TheGameAfter

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miragewolf

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This is just what I need!
Just a question, how do you change the thickness of enemy's gauge, seeing in the old post the atb gauge is twice thinner than the ones I got.

The download link for prettier gauge also seems to be dead so cannot use that to fix it.
 

maliyana

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Seems like the creator is long gone, but does anyone know how to make the turn predictions vertical and to the right of the screen rather than horizontal across the top?
 

Boonty

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It is not a plugin customizing possibilty.
So, if you want to do so, you will need to manually edit the js file.
 

maliyana

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I knew that much. I'm looking for a scriptlet or what lines to edit.
 

maliyana

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I've made some progress in getting the vertical windows, through commenting out lines 937 though 1008, and from changing 1123 & 1124 to:
JavaScript:
        Window_CTB.prototype.initialize = function(y, opacity) {
            Window_Base.prototype.initialize.call(this, 1020, y - 3, ctb_window_width, ctb_window_height);

However, only the windows at the bottom appear. I've moved the whole array of windows around, but only the two near the status window will appear.

2021-10-16 21_47_19-Project1.png

EDIT: Okay, I ended up undoing the line 937-1008 commenting out, but resizing the log and help windows allow the CBT windows to display properly. Only issue is figuring out the spacing.

EDIT II: Aaand I fixed the spacing by changing line 1107 to:
JavaScript:
                this._turnOrderWindows.push(new Window_CTB(ctb_window_x_offset + index * (ctb_window_width * 2/3), opacity));
 
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sawworm

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Hello, anyone figured out Ellye's ATB with Yanfly's Skill Cooldown?
It's been asked on this topic so many times but nobody solved the issue.
I can't seem to figure out how to work both of them together.
 

Maliki79

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@sawworm Not sure exactly what the issue is, but if the cooldowns aren't updating, try this:

LINK

I haven't tested it yet, but it should help if the problem is what I think it is.
(Place this plugin below both Elly's and FY's skillcooldown.)
 

Boonty

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Hello, anyone figured out Ellye's ATB with Yanfly's Skill Cooldown?
It's been asked on this topic so many times but nobody solved the issue.
I can't seem to figure out how to work both of them together.
I think that turns are counted differently.

Lets say that you have 8 battlers, battler 1 use a 2-turns cooldown skill

Normally it will function this way

Turn 1 :
Battler 1 - Skill
Battlers 2,3...8
Turn 2 :
Battler 1 - CD 2
Battlers 2,3...8
Turn 3 :
Battler 1 - CD 1
Battlers 2,3...8
Turn 4 :
Battler 1 - Skill available
Battlers 2,3...8

In this CTB, it will work this way

Turn 1 :
Battler 1 - Skill
Battler 2 - Whatever (CD 2)
Battler 3 - Whatever (CD 1)
Battler 4 - Whatever (Skill of battler 1 available)
 

Maliki79

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I see.

So, whenever ANY battler takes a turn, ALL cooldowns are reduced, correct?

Again, my snippet MIGHT have fixed that.
Let me know if it doesn't work and I'll try something else.
 

Unwithering

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For some reason, every action a character performs decreases the state timer by two instead of one; I set them to 'Action End' but they still lose two turns for every action (I'm using the CTB settings btw)
 

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