- Joined
- Feb 4, 2015
- Messages
- 212
- Reaction score
- 41
- First Language
- English
- Primarily Uses
Empty:
Hello everyone, this would be my first post in the RPG Maker forums, so greetings to all who visit this post. I am here to show off my a game I've worked on in hopes of creating a trilogy for all to enjoy. This will be my second game ever made, as my first is under rigorous testing. It is rather short, however, so bear with me on this one:
The Premise:
'Empty' is the working title of an RPG/Adventure game set in a post-apocalyptic setting. The title puts you in the shoes of a delivery boy tasked with... well... delivering parcels to a stern, enigmatic man by the name of Reginald. While this may seem like a simple task, the journey is far more dangerous than the destination.
Along the way to Reginald's home, you will need to fight off bandits and mutants, collecting loot along the way to upgrade and craft new items to ease your path. That's not all, however. Since you are a delivery boy, your time is limited to deliver your parcel over to your correspondent. Should you fail to deliver in time, the game is over.
As days transpire, you notice that something seems... off, about Reginald. Despite this, your deliveries should help create a friendship with the hermit, once you learn about his past doings.
Features:
Crafting System:
The game features potion, weapon, item, and armor crafting to help you design the perfect fighting machine a delivery boy could be. Over time, weapons and armor of better quality, and even bombs will be at your disposal, provided you have the correct materials.
Randomized Loot:
Each day in the life of a delivery boy will be different, and no two loot chests are the same, chests respawn with each passing day, so make the most out of your deliveries, and collect as many as you can!
Screenshots:



Credits:
Special thanks to Szyu for the crafting script.
Hello everyone, this would be my first post in the RPG Maker forums, so greetings to all who visit this post. I am here to show off my a game I've worked on in hopes of creating a trilogy for all to enjoy. This will be my second game ever made, as my first is under rigorous testing. It is rather short, however, so bear with me on this one:
The Premise:
'Empty' is the working title of an RPG/Adventure game set in a post-apocalyptic setting. The title puts you in the shoes of a delivery boy tasked with... well... delivering parcels to a stern, enigmatic man by the name of Reginald. While this may seem like a simple task, the journey is far more dangerous than the destination.
Along the way to Reginald's home, you will need to fight off bandits and mutants, collecting loot along the way to upgrade and craft new items to ease your path. That's not all, however. Since you are a delivery boy, your time is limited to deliver your parcel over to your correspondent. Should you fail to deliver in time, the game is over.
As days transpire, you notice that something seems... off, about Reginald. Despite this, your deliveries should help create a friendship with the hermit, once you learn about his past doings.
Features:
Crafting System:
The game features potion, weapon, item, and armor crafting to help you design the perfect fighting machine a delivery boy could be. Over time, weapons and armor of better quality, and even bombs will be at your disposal, provided you have the correct materials.
Randomized Loot:
Each day in the life of a delivery boy will be different, and no two loot chests are the same, chests respawn with each passing day, so make the most out of your deliveries, and collect as many as you can!
Screenshots:



Credits:
Special thanks to Szyu for the crafting script.
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