Maybe I just don't know how to search for this, because I'm not sure what to call this thing and I get unrelated results from searching the internet. In my game there's an area of tiles that harm and sometimes poison the player. An occasional message pops up to taunt them, saying "You're still dying." But their health hits 1 and they never die. I've found tutorials for this with other RPG engines, but sites don't seem to tell me how to enable the character dying in over world from poison or floor tile damage in RM 2k3. Is it not possible in RPG Maker 2003?