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- Jan 14, 2018
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How I can make an armor that will increase player damage?
for example: I want to make an armor that will increase 20% sword damage, so if the player is using the armor his damage will
increase by 20% (but only for Sword type weapons). if the player isn't use sword type weapons, then the damage won't increase.
is it possible to do that?
I am sorry I know it's kinda big request, but I think it's pretty cool damage system
np: I use TES V: Skyrim as a reference
for example: I want to make an armor that will increase 20% sword damage, so if the player is using the armor his damage will
increase by 20% (but only for Sword type weapons). if the player isn't use sword type weapons, then the damage won't increase.
is it possible to do that?
I am sorry I know it's kinda big request, but I think it's pretty cool damage system
np: I use TES V: Skyrim as a reference



