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I would rather do this without using scripts, but will if i have too.
I'm changing my game from random encounters, to non-random encounters. I still want to use random encounters, but in a different way
Let's say your walking through a forest, you keep bumping into spiders and man-eating plants. but all of a sudden, a giant mole monster pops out of the ground and attacks you. Or your in a graveyard with zxombies after you, and all of a sudden, a ghost appears out of thin air!
I think you get the idea, I want to make random encounters rareer (like maybe 1 in every 80 - 120 steps) yet have the random encounters be different then the encounters you see on the map.
How would I do this?
I'm changing my game from random encounters, to non-random encounters. I still want to use random encounters, but in a different way
Let's say your walking through a forest, you keep bumping into spiders and man-eating plants. but all of a sudden, a giant mole monster pops out of the ground and attacks you. Or your in a graveyard with zxombies after you, and all of a sudden, a ghost appears out of thin air!
I think you get the idea, I want to make random encounters rareer (like maybe 1 in every 80 - 120 steps) yet have the random encounters be different then the encounters you see on the map.
How would I do this?

