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Sometime back in 2013 I abandoned the world of RPG Maker for a multitude of reasons. The main few included the use of the Ruby language and my disdain for it, and a growing interest in other areas of development. Since then I've managed to learn a handful of programming languages including C++, C#, and Java. I quickly fell in love with the Unity game engine and thus most of my free time has been spent developing little projects here and there for mobile devices. I currently have one project which I intend to publish over the Summer if all goes well.


RPG Maker MV recently caught my eye with its use of JavaScript along with a standard JS library. I quickly grabbed the trial and immediately started to examine the engine. Realizing the ease at which the engine could be modified and extended, I quickly purchased a copy on Steam and got involved in a side project along with some friends who happened to be making an RPG at the time. 


Overall the engine seems vastly more efficient and extensible than previous makers and is therefore a valid platform in my eyes. I am excited to once again be a part of the RPG making community and look forward to many awesome experiences!


-TL;DR: Hi everyone, I'm back and stuff!


-TheVektorKnight/Derek de la Peza

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Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
The biggest debate we need to complete on which is better, Waffles or Pancakes?
rux
How is it going? :D
Day 9 of giveaways! 8 prizes today :D

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