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I'm new to RPG Maker, so I'm not sure if this is possible.
I'm trying to create a system where your job is to help the enemies, rather than defeat them. Is it possible to set encounters to begin with an enemy at low health, then end on healing them to full HP? If so, how?
I've looked through the system options and can't see any way to do this natively. Googling didn't yield any results either.
I'm trying to create a system where your job is to help the enemies, rather than defeat them. Is it possible to set encounters to begin with an enemy at low health, then end on healing them to full HP? If so, how?
I've looked through the system options and can't see any way to do this natively. Googling didn't yield any results either.


