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Does anyone else find writing endings really difficult? Do you work them out as you go, or write them up first? Do you like your characters to still be able to wander around doing quests, or do you prefer to have a big "THE END" and then credits, and then the end of the game? What are your general thoughts re: endings in games, basically!
For me: I'm having a little trouble with the ending of the game I'm working on...it's kind of hard to wrap things up after the final boss battle. For other games, I enjoy still being able to wander around finishing things up, in case I forgot to do stuff earlier. and it can be cool if the devs have added post-storyline sidequests/battles
For me: I'm having a little trouble with the ending of the game I'm working on...it's kind of hard to wrap things up after the final boss battle. For other games, I enjoy still being able to wander around finishing things up, in case I forgot to do stuff earlier. and it can be cool if the devs have added post-storyline sidequests/battles
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