- Joined
- Aug 20, 2015
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- 5
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I would love a clean way to get enemy AI smart enough to use an ATB interrupting skill on an a player actor that is mid-cast.
I have been wracking my brain trying to crack this, and all I can come up with is to rewrite each skill with a cast time as an action sequence, and put a state? on the actor? And use vizu Battle AI plugin to focus on actors with that state? idk sounds janky.
Any help would be appreciated.
I have been wracking my brain trying to crack this, and all I can come up with is to rewrite each skill with a cast time as an action sequence, and put a state? on the actor? And use vizu Battle AI plugin to focus on actors with that state? idk sounds janky.
Any help would be appreciated.