Artea

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Sorry for this question but what is the difference between the "enemies" folder and "sv_enemies" folder? in both of them i have the exactly same pictures
 

bgillisp

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You shouldn't. SV is the image they need for side view battlers, enemies is for front view battlers.
 

Andar

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You shouldn't.
wrong, the< are identical by default because the enemies are identical by default.

@Artea
the engine switches the use of the enemy picture based on the setting for front view and sideview.
I assume that was made to allow two different enemy pictures with different facing to better fit the view by the programmer, and then the managers decided that they did not want to pay the artists for two pictures of the same enemy, so both folders got the same pictures instead of different ones.
 

bgillisp

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@Andar: Ok then, where do sv battlers go? There is a folder for that too, as the engine also makes side view battlers in the character generator.
 

Andar

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where do sv battlers go?
SV battlers for the actors go into the SV_actors folder. That is a different folder than the SV_enemies folder.

The default has no enemy SV from the generator at all, all those are added by plugins. And where the SV-Enemies used by those plugins are stored depends on the plugin and has nothing to do with the regular enemy pictures that are identical for FV and SV despite being saved in two different folders twice.
 

Artea

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SV battlers for the actors go into the SV_actors folder. That is a different folder than the SV_enemies folder.

The default has no enemy SV from the generator at all, all those are added by plugins. And where the SV-Enemies used by those plugins are stored depends on the plugin and has nothing to do with the regular enemy pictures that are identical for FV and SV despite being saved in two different folders twice.
mmmh i see now thanks
 

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