- Joined
- Jan 9, 2018
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- 138
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- RMMV
Hi all, I'm looking for a MV plugin that would allow a designer to to create affix states and have those states randomly applied to an enemy note tag (not a troops) and also modify the enemy's name. I have looked through the forums and searched online and have yet to see a plugin such as this. If you know of one please point me to the correct place.
I believe a plugin such as this would allow the designer to create a list of prefix and suffix states that can then be entered into a enemy's note tag using the state ids. The program would then choose random affixes from the note tag altering the enemy's name and applying the affix states for each enemy in a troop every time the player had an encounter.
As a player I have always enjoyed a variety of enemies in games I play and I think this would be a good way for a designer to create multiple types of the same enemies without manually creating hundreds of them in the data base. You would have enemies like Speedy Slime, Slime of Darkness, or even Speedy Slime of Darkness. Maybe even allow multiple prefixes so you could have Icy Speedy Slime of Darkness.
I think designers and players would both enjoy a plugin like this and the only other thing that may be needed with the above is a note tag that would allow allow you to assign a new color scheme to the monster the state is applied too or maybe select a different monster image id, but I would settle for monster affixes only.
Would the above be the simplest way to make a plugin like this or is their a better way?
Please share your thoughts and thank you in advance.
I believe a plugin such as this would allow the designer to create a list of prefix and suffix states that can then be entered into a enemy's note tag using the state ids. The program would then choose random affixes from the note tag altering the enemy's name and applying the affix states for each enemy in a troop every time the player had an encounter.
As a player I have always enjoyed a variety of enemies in games I play and I think this would be a good way for a designer to create multiple types of the same enemies without manually creating hundreds of them in the data base. You would have enemies like Speedy Slime, Slime of Darkness, or even Speedy Slime of Darkness. Maybe even allow multiple prefixes so you could have Icy Speedy Slime of Darkness.
I think designers and players would both enjoy a plugin like this and the only other thing that may be needed with the above is a note tag that would allow allow you to assign a new color scheme to the monster the state is applied too or maybe select a different monster image id, but I would settle for monster affixes only.
Would the above be the simplest way to make a plugin like this or is their a better way?
Please share your thoughts and thank you in advance.
