Enemy and Heroes HP

emilywake

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I'm wanting to make new enemies for my game, but I don't know how to do the HP and stuff so that the low level enemies (20 HP) is at the beginning and the high level (600+ HP) at the end. I mean, I know how to use the database, but I don't know how to make the heroes line up. I want there to be some difficulty, but not at the impossible level. Also, is there a way to figure out how to work the level stats for the heroes that's easier than guessing? Because I don't know what to do except guess my way through and that takes forever. Any one know what to do or where I can go to get help?
 

standardplayer

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Hmm, the question is a bit confusing, but I'm thinking you might not know how to generate exp curves in the database? You can either double click one of the 8 pictures of the curves themselves (although it looks more like a slant in the beginning) or you can click on the small rectangular box next to Class name that says EXP curve. you can either individually change the values or just use the sliders, or both. 


After that, you build your enemies, then your troops. When you troop test you can test at various player levels and with equipment and you adjust the stats of everything accordingly. Honestly, it just takes time. Some people adore databasing, some people hate it. I hate it, but you have to slog through it lol. 


As far as troop leveling, which you didn't outright ask but sort of seem to want, take a look at this, you might like it and find it useful.


Any other questions? I know I might not have covered the hero EXP question too well for you
 

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