Enemy Appear halfway and Holder

Nosleinad

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  Hi everyone,

  This one is pretty fast to explain: I am using holder animated battlers for actors and enemies through symphony. I want to use the default "Appear halfway" command during a battle, but something very odd happens when monster are using holder spritesheets.

  They actually appear at the beggining of the battle, at least visually, as they can't be selected nor attack. So i ask if it's simple to fix this (unfortunatelly i doubt it) or if it must involve a lot of codes.

  I already tested all the summom scripts available for RMVX ace, and all of them seem to not work with my current scripts, specially Yanfly HP gauges.
 

Nosleinad

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Last bump  :rock-right:
 

Hailren

Title Screen Master. Rpg Maker Artist.
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  Hi everyone,

  This one is pretty fast to explain: I am using holder animated battlers for actors and enemies through symphony. I want to use the default "Appear halfway" command during a battle, but something very odd happens when monster are using holder spritesheets.

  They actually appear at the beggining of the battle, at least visually, as they can't be selected nor attack. So i ask if it's simple to fix this (unfortunatelly i doubt it) or if it must involve a lot of codes.

  I already tested all the summom scripts available for RMVX ace, and all of them seem to not work with my current scripts, specially Yanfly HP gauges.
I'm getting that problem too it seems, I'm not sure whats going on though. dont know if this will help but here is a video that will show whats going on with me anways. https://www.youtube.com/watch?v=ertY6CBc4Ng the enemy's show up before conditions are met but don't take any actions till after the conditions are met. I am using Yami Ace Kaduki Battlers  2013.02.01 ver the only way I fond to have them come in naturally is if you just use them as a battler and not a character called by the script like my friend boldpaste2 said "I think the problem is that the interpeter only knows how to handle battlers and not sprites called on by third party scripts."
 
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