Enemy Attack Animation

Fox12

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Good evening. While working on battle animations for a first person game, I've been thinking about how to indicate to the player which enemy is attacking, without having the enemy flash on screen. Eventually I decided to settle on an animation system similar to what we see in Lisa the Painful, or Earthbound, where an enemy sprite moves forward toward the camera while the battle animation plays.

Basically something like this, where we can see the enemy sprites move side to side, or forward, during an attack.

I have yanfly's battle system, and three action sequence packs, currently installed, but I'm not very familiar with them. Does anyone know of a way I could achieve this effect when an enemy attacks during combat?
 

slimmmeiske2

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"How do I?" questions belong in the Support forums, so I'm moving it there.

I've moved this thread to MV Support. Please be sure to post your threads in the correct forum next time. Thank you.

 

Fox12

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Sorry about the mixup, I'll keep that in mind.
 

Kes

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Actually, as this can't be done by default with the editor, it needs to go to one of the plugin sections.

I think this can be done with your Yanfly's Action sequences, so initially I'll move this to Javascript/Plugin Support. If I'm wrong, however, then it will have to go to JS Plugin Requests.

[mod]Moving this.[/mod]
 

Fox12

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I was able to fine a solution. Thank you for your time.
 

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