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Hi,
In the Mario and Luigi RPGs, enemies wander around aimlessly in the overworld until the player enters into their line of sight. When that happens, they rush to the player and if they collide, begin a battle. I would like to have a similar system for the enemies in my game, made in RPG Maker Vx Ace. Do know of any scripts that can allow events to have similar behavior?
Thanks
In the Mario and Luigi RPGs, enemies wander around aimlessly in the overworld until the player enters into their line of sight. When that happens, they rush to the player and if they collide, begin a battle. I would like to have a similar system for the enemies in my game, made in RPG Maker Vx Ace. Do know of any scripts that can allow events to have similar behavior?
Thanks
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