Enemy Behavior Script

King Bowser

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Hi,


In the Mario and Luigi RPGs, enemies wander around aimlessly in the overworld until the player enters into their line of sight. When that happens, they rush to the player and if they collide, begin a battle. I would like to have a similar system for the enemies in my game, made in RPG Maker Vx Ace. Do know of any scripts that can allow events to have similar behavior?


Thanks
 
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King Bowser

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I already tried that one, and it didn't work for some reason. I made sure to copy all the code into my event, but it just stood there when I turned the game on.
 

Kes

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Did you start a New Game after you installed it?
 

King Bowser

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No I didn't. Does that affect anything?
 

GoodSelf

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No I didn't. Does that affect anything?


When installing new plugins, it's always best to test them in a new save file.
 I don't know much about plugins, but I do they're very finicky, so it's best to start fresh.
 

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