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- Jun 14, 2015
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Hello, so I hope this is the right forum for this, but I've been trying to figure out a way to make some changes to this plugin.
See, what happens is when you engage in battle with an enemy, you don't even have to defeat it for all of its item drops to appear in the enemy book.
I do not like this at all. I would to make it so, you can't see those drops until you meet at least 1 of 2 conditions.
Condition 1: You receive the item as a drop, and it appears in the enemy book. (If the enemy has 2+ drops and only 1 is received the others are still viewed as ?????).
Condition 2: You use an item or skill that "scans" the enemy's data and puts it all into the book. Such as the following video.
So my question is, how exactly do I make these edits into the book/plugin itself? Do I supposed to make changes into the common event somehow or add some kind of notetags on the enemies
themselves? I'm not a programmer, so I'm stuck here...
See, what happens is when you engage in battle with an enemy, you don't even have to defeat it for all of its item drops to appear in the enemy book.
I do not like this at all. I would to make it so, you can't see those drops until you meet at least 1 of 2 conditions.
Condition 1: You receive the item as a drop, and it appears in the enemy book. (If the enemy has 2+ drops and only 1 is received the others are still viewed as ?????).
Condition 2: You use an item or skill that "scans" the enemy's data and puts it all into the book. Such as the following video.
So my question is, how exactly do I make these edits into the book/plugin itself? Do I supposed to make changes into the common event somehow or add some kind of notetags on the enemies
themselves? I'm not a programmer, so I'm stuck here...
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