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Hello,
So for my game, an enemy is supposed to chase after the player character and a battle is initiated. As far as I know, I have all that down. My question is how do you inflict a "stun" status to the enemy should you defeat it in battle, but after a couple of seconds, resume chasing the player character and just keeps looping until you exit the area.
Hopefully that all makes sense.
So for my game, an enemy is supposed to chase after the player character and a battle is initiated. As far as I know, I have all that down. My question is how do you inflict a "stun" status to the enemy should you defeat it in battle, but after a couple of seconds, resume chasing the player character and just keeps looping until you exit the area.
Hopefully that all makes sense.


