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- Nov 4, 2012
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I've been trying my damnedest to make this work with out a script, but there's just no way I can do it. A script along these lines should be the answer. I've seen quite a few people looking for something like this too.
What I Want It To Do:
Also, as far as I can tell, this seems to be a basic sort of function in "Wolf RPG Editor" which was used to make horror games like Ib, Aoi Oni, Mad Father, and Misao... I'd hate to flop over to that half way through my project.
If you need more of an idea as to what type of script or anything else, Aoi Oni is a good one for what I mean by an event chase. The entire games is based on that.
And speaking of an Ao Oni system, there is the ability to hide when not in the same room as the monster that will cancel the monster event. But if you hide while in the room with the monster, it results in a game over. Either incorporate that into this script or make it compatible with a stealth script, like Jet's Stealth System.
Thank you! If you need any more details, I'll be lurking around.
What I Want It To Do:
- Event Character is able to:
Use transfer points to follow the player character (Not like part of the party. Ideally, this would be an enemy chase)
Chase for so long and then the event is erased (One of the biggest problems I had trying to event this to happen, was that when I
re-enter the room, the event is still going. Using the RPGMVXA timer does not work, because then it shows the timer in the corner.
We can't have that in a horror game. ;P)
If it needs to be included in the script, the NPC would cause a game over upon event touch.
- Should Include:
A "timer" function to erase the event after so many seconds/frames
Also, as far as I can tell, this seems to be a basic sort of function in "Wolf RPG Editor" which was used to make horror games like Ib, Aoi Oni, Mad Father, and Misao... I'd hate to flop over to that half way through my project.
If you need more of an idea as to what type of script or anything else, Aoi Oni is a good one for what I mean by an event chase. The entire games is based on that.
And speaking of an Ao Oni system, there is the ability to hide when not in the same room as the monster that will cancel the monster event. But if you hide while in the room with the monster, it results in a game over. Either incorporate that into this script or make it compatible with a stealth script, like Jet's Stealth System.
Thank you! If you need any more details, I'll be lurking around.