- Joined
- Mar 28, 2023
- Messages
- 21
- Reaction score
- 1
- First Language
- Polish
- Primarily Uses
- RMMZ
Hello Everyone! At begginig, sorry for my bad english.
I'm just starting my adventure with RPG Maker. I've learned a lot over the last few days, but I still have a lot to learn. Currently I am in the process of creating a project which I call "Avalon". It's supposed to be a simple RPG game with mechanics that I like the most in this type of games. Without going into details, I need to introduce the mechanics of counting the enemies I have defeated.
I already tried via "Battle Event"
Condition: Enemy(1) HP <= 0% than Control Veriables +1
Unfortunately, when there is only one enemy, this event does not work. However, if there are more of them (of the same type) the event works, but it always scores 1 less than there are enemies. (example: if there is 3 wolves it count only 2)
I found the plugin "Enemy Kill Counter MZ" by @ToshaAngel, unfortunately it also doesn't work even though I did everything step by step as the author instructed me and after sending him all the screenshots, he said he has no idea why the plugin is not working for me. Here I will note that it does not work even on a new "clean" project without any other plugins.
I also found another solution that I thought might work.
I found the plugin "End Phase Triggers" by HIME. It says "by enabling plugin, the game will perform a check to see if
there are any events that can be run before the battle finishes."
The plugin was made for RPG Maker MV, but I read that many plugins for MV also work for MZ.
At first I thought it finally worked. However, it turned out that as long as there is 1 enemy everything works fine. But everything gets complicated when there are more enemies. For example, if there are 2 wolves, it counts as 3. If there is 1 wolf and 1 wasp, it counts as 2 wolves and 0 wasps, etc. And the more enemies and more of their types, the weirder it gets.
So please... if anyone have any idea how can i make Enemy Kill Counter or know any free plugin that may work for me just tell me.
Thanks!
I'm just starting my adventure with RPG Maker. I've learned a lot over the last few days, but I still have a lot to learn. Currently I am in the process of creating a project which I call "Avalon". It's supposed to be a simple RPG game with mechanics that I like the most in this type of games. Without going into details, I need to introduce the mechanics of counting the enemies I have defeated.
I already tried via "Battle Event"
Condition: Enemy(1) HP <= 0% than Control Veriables +1
Unfortunately, when there is only one enemy, this event does not work. However, if there are more of them (of the same type) the event works, but it always scores 1 less than there are enemies. (example: if there is 3 wolves it count only 2)
I found the plugin "Enemy Kill Counter MZ" by @ToshaAngel, unfortunately it also doesn't work even though I did everything step by step as the author instructed me and after sending him all the screenshots, he said he has no idea why the plugin is not working for me. Here I will note that it does not work even on a new "clean" project without any other plugins.
I also found another solution that I thought might work.
I found the plugin "End Phase Triggers" by HIME. It says "by enabling plugin, the game will perform a check to see if
there are any events that can be run before the battle finishes."
The plugin was made for RPG Maker MV, but I read that many plugins for MV also work for MZ.
At first I thought it finally worked. However, it turned out that as long as there is 1 enemy everything works fine. But everything gets complicated when there are more enemies. For example, if there are 2 wolves, it counts as 3. If there is 1 wolf and 1 wasp, it counts as 2 wolves and 0 wasps, etc. And the more enemies and more of their types, the weirder it gets.
So please... if anyone have any idea how can i make Enemy Kill Counter or know any free plugin that may work for me just tell me.
Thanks!