Enemy Exp Change

Mr. Trivel

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Name: Enemy Exp Change


Version: 1.0


Author: Mr. Trivel


Created: 2016-02-16


 


What does it do?


Changes how enemies give EXP. Now it's based on actor and enemy level.


 


Screenshots:


I'll pass.


 


How to use:


Use the following tag in map properties note field:



<Level: [INT]> - Set level for the enemy. All calculations are based on it.


If not set, it'll be assumed as Level 1.


<ChangeMode: [Flat/Percent] - Set a specific change type instead of default.


<ChangeUp: [Number]> - Set a specific change of exp instead of default when


                       Actor Level > Enemy Level


<ChangeDown: [Number]> - Set a specific change of exp instead of default when


                         Actor Level < Enemy Level


Example:


<Level: 57>


<ChangeMode: Percent>


<ChangeUp: 10>


<ChangeDown: 5>




 


Plugin: <GitHub>


How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As.


 




Terms of Use:


Don't remove the header or claim that you wrote this plugin.


Credit Mr. Trivel if using this plugin in your project.


Free for commercial and non-commercial projects.
 

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