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Hey, So I've been trying to design a boss fight with a mechanic where the boss calls out his target, issues a warning in text and then a turn later uses the skill. I'm using Tsukihime's Cast time script for the delay. So the attack works like this: Boss uses first ability, which chooses a target and activates a common event, the common event takes variables from Tsuki's common event script for target and user information, and that all works fine. Then I want it to call out it's target and user with a warning text which I also have working. The issue I am running into is that when I use force action it doesn't seem to matter what I choose as the target, it always chooses at random. Is there any way I can use a script in the common event to have more control over the force action target?

Thank you =)

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