- Joined
- Jun 6, 2017
- Messages
- 7
- Reaction score
- 0
- First Language
- English
- Primarily Uses
- N/A
Description of the Feature:
When making enemies in RPG Maker, you have to make the stats by yourself, figure out if it is balanced if this enemy has 100 attack at level one and 200 attack at level 2. I was wondering if there could be a system that would make the enemy creation a lot like the class creation.
Code for Implementation:
AHAHA, yea no, im not that good of a coder, let alone, a java coder.
Mockups:
Something like this, just with enemies.
Something along the lines of this.^^^^^
Why this is a good feature?
This would make all enemy creation a lot easier. This way, instead of remaking an enemy and changing the stats yourself, the system does it for you.
You put the base stats for a level 1 enemy. When you want the same enemy to face the player again, but at a higher level, you put what level you want the enemy to be. Based off of the stats you put for the level 1 enemy, it will generator what stats it should have at what ever level you want.
This way, enemy creation would be a lot more fun, fair, and a lot easier.
Possible issues with this feature?
I cannot think of any problems.
When making enemies in RPG Maker, you have to make the stats by yourself, figure out if it is balanced if this enemy has 100 attack at level one and 200 attack at level 2. I was wondering if there could be a system that would make the enemy creation a lot like the class creation.
Code for Implementation:
AHAHA, yea no, im not that good of a coder, let alone, a java coder.
Mockups:
Something like this, just with enemies.
Something along the lines of this.^^^^^
Why this is a good feature?
This would make all enemy creation a lot easier. This way, instead of remaking an enemy and changing the stats yourself, the system does it for you.
You put the base stats for a level 1 enemy. When you want the same enemy to face the player again, but at a higher level, you put what level you want the enemy to be. Based off of the stats you put for the level 1 enemy, it will generator what stats it should have at what ever level you want.
This way, enemy creation would be a lot more fun, fair, and a lot easier.
Possible issues with this feature?
I cannot think of any problems.

