Enemy not attacking when his turn

Quimey

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Hello!

I have a problem when trying to create a new enemy (I have plenty already)

I created a new 'ENEMY' and set the Action Patterns to use magic skills as his regular battle attacks. But when I start the Battle Processing with the aforementioned enemy and is his turn, he just doesn't attack!

BattleProblem.png

This is his Sheet.

I'm using MogHunter battle Plugins. The rest of the Enemies with physical attacks hit normally, but this one doesn't, it's like it skips its own turn.
 

Andar

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if the skills are not used, then the requirements for the skills are not met.

does the enemy have enough MP to pay the costs? does the skill require a certain weapon type?
 

estriole

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if the skills are not used, then the requirements for the skills are not met.

does the enemy have enough MP to pay the costs? does the skill require a certain weapon type?
i place my bet on MP :D. because Fire usually a magic skill with MP cost and the enemy Max MP is 0
 

Quimey

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if the skills are not used, then the requirements for the skills are not met.

does the enemy have enough MP to pay the costs? does the skill require a certain weapon type?
The Max MP was on '0', that was the problem!

Thanks! Fixed it
 

Shaz

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For enemy skills, usually set the MP cost to 0, unless you WANT the enemy to only be able to use them for a little while.
 

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