Enemy Position offset

Creative Ed

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Hello, I'm currently having a problem positioning enemies. I'm using a smaller resolution than the default one (640 * 360) and a problem has arised. When I position the enemies, their Y position is too high on the screen, which will a problem when I add big enemies.

So what I'm looking for is a plugin that allows me to add some positioning offset to the enemy troop in a plugin parameter.
I'm currently using Yanfly's Battle Engine Core and Animated Sideview Enemies.

YEP Battle Engine Core: http://yanfly.moe/2015/10/10/yep-3-battle-engine-core/
YEP Animated Sideview Enemies: http://yanfly.moe/2015/12/13/yep-44-animated-sideview-enemies/

I've searched around, couldn't find anything. Can someone help me out?
enemy position.jpg
 

LadyBaskerville

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I have a small plugin for offsetting enemies in my collection of Javascript snippets: https://forums.rpgmakerweb.com/index.php?threads/ladybaskervilles-miscellaneous-javascript-snippets.80663/ (under "Shift Enemies")
Right now, it works a bit differently from what you described, though - you would have to enter the offset for each enemy individually in a notetag. But I can add a parameter for a default offset without much trouble, I'll update the plugin in a few hours when I'm back at my PC.
 

Creative Ed

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That's so awesome thank you! You think you could add the default option then? That'd be really helpfull as it would spare notetags in all enemies.
Thank you so much, it really is a life saver :)
 

Creative Ed

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Thank you so much, you're awesome! :)
 

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