Enemy Sprite Behind Text

Discussion in 'RPG Maker VX Ace' started by YasterGoodman, Jan 30, 2015.

  1. YasterGoodman

    YasterGoodman Villager Member

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    I'm not really good at this whole forum thing so I'll just get straight to my issue. I'm working on this enemy for my game, but the sprite I made is too big and appears cut off at the top.

    [​IMG]

    I was wondering if there was any way to make the sprite appear behind the text box so I could possibly avoid making a new sprite or cutting anything off. I attempted making the screen bigger to make room, but that only led to him appearing in the upper left corner, still cut off. Is there something in the scripts I could possibly change to move him down a bit further?
     
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  2. PixelHeart

    PixelHeart The Pixel Heartist! Veteran

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    Did you try lowering him in the troop editor in the data base....?that may work.
     
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  3. YasterGoodman

    YasterGoodman Villager Member

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    Yes, that was the first thing I tried. But the editor only allows you to move the sprite around within the small space above the text box.
     
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  4. PixelHeart

    PixelHeart The Pixel Heartist! Veteran

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    It shouldent be too much trouble to resize without degrading the image much. You shouldn't have to make a whole new one.
     
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  5. YasterGoodman

    YasterGoodman Villager Member

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    That's not really what I wanted to know.
     
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  6. Heretic86

    Heretic86 Veteran Veteran

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    Im not too familiar with VXA scripts, but it depends greatly on Viewports.  If the Text and Sprite are in the same Viewport, then it should be possible, moderately easily with scripts, by adjusting the "Z" value.  If they are not on the same Viewport however, then having control over the order of layering will be dependant on the order the Viewports are updated.  Last goes on top.
     
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  7. YasterGoodman

    YasterGoodman Villager Member

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    Uh, I'm not sure I understand. 
     
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  8. captainproton

    captainproton Dangerously Nifty Veteran

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  9. YasterGoodman

    YasterGoodman Villager Member

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    Well, I don't have any scripting experience and I don't see anything in the Yanfly Engine that could help me. I'm just trying to move the battler further down behind the menu.
     
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  10. RaZzi

    RaZzi My Peculiar Brother Veteran

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    Does your image have "empty space" around it or is it trimmed?
     
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  11. YasterGoodman

    YasterGoodman Villager Member

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    It's trimmed, it's just really big.
     
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  12. Shaz

    Shaz Veteran Veteran

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    Is this particular enemy called in a random battle, or an event that has a Battle Processing command?


    What is the id of the troop, and is this the only enemy in the troop?
     
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  13. YasterGoodman

    YasterGoodman Villager Member

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    This enemy has a Battle Processing command. It's the only enemy in the troop.
     
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