Hi all, In my game I have a class that has a skill that adds a special state. I want that state to cause a 10% increase of max HP whenever an enemy dies. I am using Yanfly's Buff and State Core Plugin to control stacking to a max of 5 times. I just can't seem to get a foot hold on this issue. I believe this can all be done using only states but perhaps I am wrong. I would prefer not to use troop events if it can be helped. Any help or suggestions would be greatly appreciated. Thank you all in advance.