I'm trying to make an enemy transform to another enemy by using an Item. So far I'm able to get it to work with one enemy, but if there is two of the same enemies in the battle, that's where I run into trouble. How can I have an item transform each individual enemy? Here's what I'm doing incase you need to know: Spoiler I'm trying to make unique ways to defeat enemies. For example, I have a slime enemy that needs to turn into a solid so you can attack it. So what did so far is I made a state, which the slime can be in when this item is used on them. I also made a common event (this is where specifically I am having trouble) to where I added an "Enemy Transform" event command and choosing " Enemy #1 ?" and transforming them into another enemy (being a different color slime indicating that it is now solid). I add both the State and the Common Event to the Items "Effect" Section. By doing that I am able to transform "Enemy #1" which is the slime in liquid form, into a solid form. But If I use the same item on another enemy, they will be in that state, but won't transform (reason being in the Common Events I only chose for Enemy #1 to transform) but If I add Enemy #1 and #2 transform on the Common Event, when I use the item on one enemy, they both transform! There has to be a way where I can transform them individually.