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Mooshry

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So, i'm trying to emulate the enemy walking in Dragon Quest games where they walk a bit, then stop, then walk again, then the cycle continues. I want there to be a slight interval between cycles so, for example, a Prancing Pillar walks 3 tiles ahead, then the next cycle starts and he walks 4 tiles. Then the next cycle and he only walks 2 tiles. I'd really like a plugin for this! They'd also only be able to walk 1-5 tiles as a limit.
 

Uzuki

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Do you want it to be random? You could set the event's autonomous movement to random or make a custom walk cycle for them there.
 

Mooshry

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But random is what i'm already using, and they keep moving and never stop. I need the enemy to stop sometimes, and move another time.
 

Uzuki

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What about an custom route then? You could set up several random move commands, then wait commend, and then more move commands.
 

Mooshry

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Could you please give me an example of one? Maybe a screenshot? So i can use it? (If it works, i mean...)
 

Uzuki

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No problem! You can try something like this:Screenshot 2018-10-13 23.44.26.png Screenshot 2018-10-13 23.45.16.png
 

Mooshry

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OH MY GOD THANK YOU IT WORKS!
 
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