EnemyParty/BattleTroop Switch

Mjolk

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Exactly how a tag team would look but for the enemies,
is there a way to switch the enemy team during the battle, but preserving hp mp status etc. to the enemies?
I know I can do it without javascript, but I don't know how to memorize their current status.

To be clearer: I would like enemies switch as happens in a pokemon battle or a game with tag team (Marvel Vs Capcom), preserving their current status (HP/MP etc) so:

speriam.jpg

To be more clearer: I would like this, but for the enemies:
http://yanfly.moe/2016/06/17/yep-108-actor-party-switch-rpg-maker-mv/




Also ideas and suggestions on how to do are welcome!



Thanks!
 
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Mjolk

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Bump!
Anyone?
 

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