- Joined
- Nov 1, 2015
- Messages
- 46
- Reaction score
- 26
- First Language
- English
- Primarily Uses
EDIT:
the updated link for the plugin is here: https://github.com/kentaromiura/RPGMV-Plugins/blob/master/dist/js/plugins/kentaromiura_Battle_EnemyStats.js
Original Post:
While testing MV I notice there was nowhere the information of how many HP enemies haves left, I decided adding it, would be perfect to understand how MV works;
Bear in mind this is my first plugin, and I'm not completely satisfy with this, there's a lot to be done... but it works
:
https://gist.github.com/kentaromiura/183d46f8f3355a158a5f
I have a few questions
1) does exist a way to set the z-index of the text so it always appear below the damage one?
2) I didn't check all the source code but I cannot find any event system, so I had to monkey patch a lot in order to make this works, does any event emitter exists?
3) I guess there are proper getters for getting _privates and if you want to suggest me other improvements I'm open to any suggestions.
the updated link for the plugin is here: https://github.com/kentaromiura/RPGMV-Plugins/blob/master/dist/js/plugins/kentaromiura_Battle_EnemyStats.js
Original Post:
While testing MV I notice there was nowhere the information of how many HP enemies haves left, I decided adding it, would be perfect to understand how MV works;
Bear in mind this is my first plugin, and I'm not completely satisfy with this, there's a lot to be done... but it works
https://gist.github.com/kentaromiura/183d46f8f3355a158a5f
I have a few questions
1) does exist a way to set the z-index of the text so it always appear below the damage one?
2) I didn't check all the source code but I cannot find any event system, so I had to monkey patch a lot in order to make this works, does any event emitter exists?
3) I guess there are proper getters for getting _privates and if you want to suggest me other improvements I'm open to any suggestions.
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