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- Mar 16, 2012
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(Last update: February 3rd 2022)
>> DEMO NOW AVAILABLE FOR DOWNLOAD ON STEAM <<
Follow: Discord // Itch.io // Facebook // YouTube // Twitter // Instagram // Website
Trailer
Developer's note
>> DEMO NOW AVAILABLE FOR DOWNLOAD ON STEAM <<
Follow: Discord // Itch.io // Facebook // YouTube // Twitter // Instagram // Website
Trailer
Developer's note
I’m Kevin, an independent game developer working on my game and passion project Eniko: Ghosts Of Grace.
Eniko: Ghosts Of Grace is a story-rich action adventure rpg that pays hommage to jrpg games and 90's gaming through it's unique retro 2.5D pixel art look, but is bold and refreshing enough to carve it's own path.
The great Fenrir Wars lay in the past but in Belrynna, the heroics of the war's Champions is celebrated zealously in the Arena. Livia is a promising young Warrior training at Zigmond Academy. Gusty but ambitious, she will both have to fight the mighty Fenrir in the Arena and deal with the political games outside the Arena. Will Livia be able to climb the ranks and become a champion of the Arena? After a fateful encounter, everything she believes in will be put to the test.
Join Livia on her adventure through a tale that explores what it means to be family, betrayal versus loyalty and the long-term effects of indoctrination and a brutal war on society.
Features
- Discover vibrant lively cities and villages through side quests and hidden areas
- Run, jump and use tool to explore this unique 3D world with a nostalgic retro pixel look
- Test your skill against the fearsome Fenrir in the Arena and climb the rankings
- Action Battle System that combines the best of 90’s and modern action rpg’s
- Intricate License System and Blacksmith System to improve your stats
- Uncover the hidden truths of Belrynna and the origins of the Fenrir conflict
If you want to follow the the game development, you can do so in the following channels and it would make my day
Itch.io // Facebook // YouTube // Twitter // Instagram // Website
Credits
Story & Game Director: gRaViJa
Graphics: Time Fantasy, Melancholy-sama, gRaViJa
Character Art: Kato-A
Plugins: Master2015hp (custom systems) Special thanks to Yanfly & MOGhunter
Eventing: gRaViJa
Music: Nickolas Wolfe
Closing Words/Q&A
Undecided. An Alpha demo has been released on May 26th 2022. The next step is creating a full demo and launch a Kickstarter campaign in Q3 2022.
Will this game be commercial?
Yes, i'm planning to sell on Itch.io, Steam, GameJolt, RPG Maker selling platforms, ...
I want to be involved in the creation, is this possible? Can I contact you?
I'm open to any suggestions, ideas etc. Send a PM and who knows what comes of it? I am mainly looking for someone who can help with the story, script and dialogues. The story is super important to me and actually the main reason for this game. However, I'm not a native English speaker and with so many aspects of building a game, it would be great to have someone who can build on my story and character ideas and help them come to life.
What more can I expect in the coming time?
This thread should evolve a lot over the next months. I'm working on custom character art, I'm planning on sharing the OST soon and of course more gameplay info, screenshots and updates.
I'm also getting a lot of questions regarding the use of the MV3D plugin. I'm planning to start making MV3D guides and tutorials to explain everything how it's done. Let's just hope I find the time
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