- the option for choosing your character is nice, but there could be a better description. Like when you speak to the mage, he could say: I am a mage, I can do this and that and my weakness is this and that...and why can't I choose the big guy?
- overworld maps and cities are nicely done! Indoor maps are too big! they could be a lot smaller
- citys could be a bit more populated, with citizens walking around. or some moving objects like water, lights etc. it feels a bit static otherwise
- no story. that is not good at all. rpg maker games really need a story! at least make a very small story. There is an earthquake, so at least make someone appear when you leave your house and have him/her say something like "please explore where these earthquakes come from". Without knowing what to do, it's hard to find out where to go...some npc events could really help your game.
- I Picked up a lot of weapons, could not use any of them. I managed to defeat first monsters without any weapons, but I should be able to use a claw or a knife as a samurai...or not?
- some of the npcs should say a bit more than one sentence, gives the game more personality
- frustration on the first levels is extremely high for me - game is too difficult or i am too stupid. not enough healing options at the start?
Remember: This is your game, you know every piece of it because you made it. I do know nothing about this game! Me and the other players need some guidance for the first steps of your game!