Enter the Haroldverse Game Jam!

AkraticHuman

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Creation of Harold by Nowis_337

The RPG Maker Beta Testers Discord community presents the Enter the Haroldverse game jam! Starting July 27th, impart the spark of life into your own Harold! Conveniently timed after the Touch the Stars jam, our contest invites you to celebrate MV's longstanding mascot, however you deem fit.

For prizes, schedule, and the best collection of Harold-assets on the web, see: https://itch.io/jam/haroldjam.
 

AkraticHuman

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Reid jam when?
Wha. . this is a Harold jam and you have the audacity to mention. . . get out!!! Seriously though, you can do some Reid themed stuff for this jam if you want. I even included him in some of the optional themes.
 

Aslanemperor

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Um... Wow... Are there more resources for those of us who are not in on the joke as of yet? It'd be nice to see a trail of Haroldverse content made from previous events and jams that are considered "Canon."
 

overlordmikey

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Heh, maybe I should throw my hat in this ring... if I can think of anything that is.
 

bgillisp

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BTW before anyone asks, they have permission to post this jam. It was approved by staff.

Carry on with your discussions.
 

RCXDan

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Aight, so which engines can we use for this? MV or MZ? (I would imagine it's MV since that's Harold's home engine)
 

AkraticHuman

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Um... Wow... Are there more resources for those of us who are not in on the joke as of yet? It'd be nice to see a trail of Haroldverse content made from previous events and jams that are considered "Canon."
If you need to get some general background on Harold, check out last year's entries!


I'd suggest all the top ranked ones, as well as ones that ranked high on the "Harold" criterion, or won the "Harold's Kind Smile" award.

Aight, so which engines can we use for this? MV or MZ? (I would imagine it's MV since that's Harold's home engine)
Any game engine is allowed! The main limitation is that you need to own MV to use Harold in other "Maker" engines.

Although "Harold" is technically not allowed outside of these, there are some non-Harold heroes in the community resources page, and you could make your own non-Harold heroes as well.
 

AkraticHuman

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The jam is now live! Hope to see some amazing entries. I know lots of people already pumped and working hard, so get on it!
 

overlordmikey

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I wanted to do this one, but I'm afraid I can't find the time. I send all my luck to the participants!
 

Aesica

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The upper limit of 45 minutes is definitely going to be the hardest part, especially for those of us who want "has a battle system" to be among the features. Oh well, here goes nothing!
 

overlordmikey

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Give me 5 minutes of Harold! You can do it!
I'll think about it. I do have an idea. A creep harold-ing idea! I'm just not sure I have time.

Get it - it's a bad pun - harrowing - harold-ing? Hahahaha - I'm funny.

Edit: I officially joined the jam - we'll see if I get to make anything.
 

AkraticHuman

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I hear you Aesica! It’s time for only a handful of battles, but I know it can be done! Will be cool to see how it turns out. And that pun is definitely Harold
level Mikey. Hope to see something, even super short.
 

TheGentlemanLoser

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thank goodness you picked harold and not idk, ralph or alex, otherwise I might have wasted dozens and dozens of hours of my time on this! (I have one finished project and one indefinite-hiatus-but-lets-not-say-cancelled project starring Ralph.)


(I'm not sure I still won't.)
 

AkraticHuman

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thank goodness you picked harold and not idk, ralph or alex, otherwise I might have wasted dozens and dozens of hours of my time on this! (I have one finished project and one indefinite-hiatus-but-lets-not-say-cancelled project starring Ralph.)


(I'm not sure I still won't.)
Nooooo my heart. :(
But seriously I do expect some subversive games from non-Harold fans. Those are totally welcome.
 

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thought I'd upgrade to mz from mv cause of the nice quality of life features but ****ing hell why couldn't they allow old plugins to work in it and secondly how come in over a year since it's release has there been no mz version of something so crucial as a non grid based movement plugin. I guess I'll stick with mv. (why wasnt mz just an update to mv anyway literally nothing substantial changed..)
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