Wait! Mods! Don't delete this thread just yet! I can see MushroomCake's thread. I actually have a different goal in mind, and a more technical question.
I'm thinking more of making a 2 hour standalone game. But, in case it's good, I want to make it so if I decide to make a sequel, a player can copy and paste the save file into the sequel.
That way, as long as the game is popular, I can release 1-4 hour sequels, each one a standalone game with complete story, but have the player keep their characters, equipment, and skills.
I'm thinking if I designate one map for inter-game saving, and use the same database for all sequels, it should function. Has anyone done something like this before? Are there any technical issues I need to be aware of?