- Joined
- Sep 28, 2012
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- 34
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Indev Version Update 1.0.3
Looks like it has been an entire month since my last update... dang. Well, progress is going swimmingly as usual anyway. I have implemented the new menu style, which can be viewed in the spoiler below. I personally think it looks a lot cleaner and less bulky than the old one. I'll end up changing the icons eventually, but since it's late and I'm lazy, it's going to get done tomorrow.
I have also finished creating the crafting system, which currently allows for the creation and refinement of all non-unique weaponry up to tier 10, and all non-unique armors up to tier 5, providing you have the materials. There are currently over 70 different weapons and armors to date that can be crafted and refined, with an ever-expanding list. You can also craft a number of different rings, bracelets, necklaces, and earrings as well as outfit them with many different gems that house different abilities. Additionally, if you have both a piece of equipment that has been refined to its maximum level and a magic medallion, you can further increase its abilities by taking it to the enchantment tome and choosing from a selection of different enchantments that are unique for each piece of equipment, such as bound skills, elemental proficiencies and resistances, specific stat boosts, and more, allowing for different variations of the same weapon or armor piece. However, accessories operate a little differently and can be enchanted without refining them first. I think this system will really add to the overall equipment customization available in the game, since you can gear up the same equipment for use with many different strategies.
Other than that, I've been busy writing quests with what free time I have had lately. Also, I'm starting conceptualization of some kind of monster ranch where you can store caught monsters, take them with you, teach them skills, and level them up like any other character. Should be neat to see the first usable pet in action. I'm personally looking forward to working on this system in the near future. 
That's all for now, but as always, stay tuned for more updates and I'll be seeing you guys around!
Looks like it has been an entire month since my last update... dang. Well, progress is going swimmingly as usual anyway. I have implemented the new menu style, which can be viewed in the spoiler below. I personally think it looks a lot cleaner and less bulky than the old one. I'll end up changing the icons eventually, but since it's late and I'm lazy, it's going to get done tomorrow.
That's all for now, but as always, stay tuned for more updates and I'll be seeing you guys around!
