Equipment (& States & Enemies) Extra Damage

Alistair

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~ Equipment Extra Damage~​
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For the latest updates please visit my blog. This is merely an introduction topic.
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This plugin allows your equipment (and states) to deal additional damage. For example: In my game there is an accessory called "Fan of the Goddess". Actors equipped with it will deal 50% ATK + 50% MAT additional damage with each attack. This additional damage applies to every attack. Even skills.

You'll use this notetag to see an effect: <extra_damage:x> with x being either a number or a formula.

In the example above, the fan uses this notetag: <extra_damage:a.atk * 0.5 + a.mat * 0.5>

If you have multiple pieces of equipment or multiple states that use this tag, the damage will be combined.



Elise is on vacation

Terms of Use, Download and some more words on Usage can all be found on my blog.
 

Riff

Eorzean
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Hello!

One question here.

If it's a heal boost equipment, how do I set it up? Let's say I want to make an accessory that boosts healing spells. Will <extra_damage:-(a.mat * 0.5)> work?

Cheers!
 

Alistair

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Plugin Updated to V1.01:

- Healing and Damage now have seperate Notetags

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If it's a heal boost equipment, how do I set it up? Let's say I want to make an accessory that boosts healing spells. Will <extra_damage:-(a.mat * 0.5)> work?
With the new update that should work. Just use <extra_healing:x> now.
 
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Riff

Eorzean
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Ah, good stuff! Cheers! :)
 

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