Equipment (& States & Enemies) Extra Damage

Alistair

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~ Equipment Extra Damage~​
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For the latest updates please visit my blog. This is merely an introduction topic.
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This plugin allows your equipment (and states) to deal additional damage. For example: In my game there is an accessory called "Fan of the Goddess". Actors equipped with it will deal 50% ATK + 50% MAT additional damage with each attack. This additional damage applies to every attack. Even skills.

You'll use this notetag to see an effect: <extra_damage:x> with x being either a number or a formula.

In the example above, the fan uses this notetag: <extra_damage:a.atk * 0.5 + a.mat * 0.5>

If you have multiple pieces of equipment or multiple states that use this tag, the damage will be combined.



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Terms of Use, Download and some more words on Usage can all be found on my blog.
 

Riff

Eorzean
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Hello!

One question here.

If it's a heal boost equipment, how do I set it up? Let's say I want to make an accessory that boosts healing spells. Will <extra_damage:-(a.mat * 0.5)> work?

Cheers!
 

Alistair

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Plugin Updated to V1.01:

- Healing and Damage now have seperate Notetags

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If it's a heal boost equipment, how do I set it up? Let's say I want to make an accessory that boosts healing spells. Will <extra_damage:-(a.mat * 0.5)> work?
With the new update that should work. Just use <extra_healing:x> now.
 
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Riff

Eorzean
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Ah, good stuff! Cheers! :)
 

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