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This is a big request. Attached is a PDF of a Battle System's set of rules that I ran across on a game mechanics website (link to the site is in the PDF). This is a Equippable Card Battle System where the equipped items and class of the character (perhaps even race) gives a list of available cards within the deck. The level of the character determines what cards are available to be added to the deck. Some items require an minimum level to equip. Once equipped, the cards that are available to be added to the deck each have a minimum level before they are available to be added.
If cards were defined as items and then linked to both classes and items in the notes, perhaps it would allow you to implement this kind of battle system. Cards need to be able to be defined by the player, so that is why I suggest making them items. Using the card would be like using an item.
Each character would have their own deck and hand of cards. The Hero class would give you the most cards in their deck while the rest of the NPCs would have a smaller deck that are automatically managed.
Cards need to have a background image when displayed rather than using the window frame. Then the definition is printed over that image to make the card. Perhaps another image and whatever values are needed for the card such as damage or bonuses.
Anyone interested in implementing this type of Card Combat? If you have any questions, let me know. Thanks.
CardCombat.pdf
If cards were defined as items and then linked to both classes and items in the notes, perhaps it would allow you to implement this kind of battle system. Cards need to be able to be defined by the player, so that is why I suggest making them items. Using the card would be like using an item.
Each character would have their own deck and hand of cards. The Hero class would give you the most cards in their deck while the rest of the NPCs would have a smaller deck that are automatically managed.
Cards need to have a background image when displayed rather than using the window frame. Then the definition is printed over that image to make the card. Perhaps another image and whatever values are needed for the card such as damage or bonuses.
Anyone interested in implementing this type of Card Combat? If you have any questions, let me know. Thanks.
CardCombat.pdf
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