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- Apr 16, 2023
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- RMVXA
I am trying to create a fight where a mini boss rips off an actor's clothes and then destroys the clothes with fire forcing the affected actor to finish the last 10% of the fight without equipment. (the boss will not take his weapon)
I need some way to store what the actor has equipped on all equipment slots other than his weapon (I know it will require multiple variables).
I then can just do a change equipment command and set everything to none.
But I need what was equipped removed from the inventory as well. My understanding is that the change equipment command just stores your old equipment in the inventory.
How do I do this? Is there a custom variable call script for this?
I need some way to store what the actor has equipped on all equipment slots other than his weapon (I know it will require multiple variables).
I then can just do a change equipment command and set everything to none.
But I need what was equipped removed from the inventory as well. My understanding is that the change equipment command just stores your old equipment in the inventory.
How do I do this? Is there a custom variable call script for this?