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Hi, I was just wondering if there is an other way of implementing this. So far, I have done this by using different variables for each event that I make. But at some point I thought, what if I make hundreds of the same events and for that I would also have to make hundreds of variables.

What I am trying to do is I have an event which I would mine stones and stuff, and maybe at 100 gathers (or 100 interactions) with that event it will vanish.

Hoping for some tips :) Thanks!

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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